For this project we were instructed to create a 3D model in Autodesk's Mudbox starting from a base mesh and then carving it up. After that we took render shots of the object and composed it with other photos in Photoshop.
In these photos you can see my two models, the cross and the pumpkin, transforming and moving as the scene progresses. I wanted to depict 3 stages represented by 3 seasons, summer, fall, and the begging of winter.

You may also like

Back to Top