For this assignment I was tasked with taking a basic endless runner tutorial in Unreal Engine 4 and making it into a completely different game. I turned my game into a series of obstacles and math puzzles that were completely randomly generated. My background in art and sound design helped me create a cohesive set design to capture the players.
Below is an example of some of my coding to create the randomized math puzzles. My minor in mathematics and my Informatics major helped me create this intricate system which went on to further the player's experience.

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