For this assignment I was tasked with taking a base Unity tutorial and turning it into a game of my own. With my background in art and my past 3D art portfolio, I was able to import a past art project of mine and turn it into a 3D shooting range. With my past in UX, I created a unified terrifying game that was fun and exciting for the audience.
Below is an example of the C# code I wrote for my game to create the round system. With my background in Informatics I was able to create advanced code that set my game apart from other's work.